“Killzone: Shadow Fall”: Gorgeous game marred by unexciting gameplay
- POSTED: 18 Dec 2013 12:27
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"Killzone: Shadow Fall" has excellent graphics but has room for improvement in terms of gameplay.
SINGAPORE: Set 30 years after the events of “Killzone 3”, “Killzone: Shadow Fall” sees the player step into the shoes of Shadow Marshall Michael Kellan, who has to battle through scores of Helghast troops in a bid to unravel a plot that could tear his homeworld Vekta apart.
A key game in the launch lineup of Sony’s PlayStation 4, first-person shooter “Killzone: Shadow Fall” (KSF) is a game with a lot of responsibilities.
It has to highlight the features of the PS4, be good enough to attract people to buy the PS4, and have the longevity to tide early-adopters over, keeping them interested until the next wave of PS4 games hits.
Fortunately for Sony, “KSF” manages to fulfill two out of the three duties it has as a launch title.
First off, the game manages to show off of all the PS4’s new features.
When the player picks up an audio log that gives information about the “KSF” universe ingame, the sound is played through the new PS4 controller’s built-in speaker and not from the television.
This creates the illusion that it is an authentic audio recording, and adds to the game’s immersiveness.
The touchpad on the PS4 controller can also be swiped by the player to select what players want their OWL robotic companion to do, be it shooting an enemy, or healing the player.
The game’s graphics are generally amazing as well. Its lush, detailed environments are a testament to what the PS4 is capable of.
“KSF” also has the longevity and depth to keep gamers occupied while other PS4 titles are in development.
It has a relatively entertaining single-player campaign that will keep players occupied for a respectable nine hours or so.
Its many multiplayer game modes as well as maps, and the sheer variety of weapons available to players, will probably keep them playing for some time.
The bad news is “KSF” simply isn’t outstanding enough to entice gamers to buy Sony’s shiny new console.
“KSF” has some great graphics, but they are not a big leap from those found in Playstation 3 games.
Its poor checkpoint system forces players to sometimes redo whole sections of the game when they fail.
It does not help that the game has sections which take some trial and error to clear.
“KSF” also has a rather weak storyline that sometimes makes all the things the player does over the course of the game feel completely pointless.
“KSF” is by no means bad - shooter fans will probably still enjoy the game in spite of its weaknesses - but neither is it brilliant.
It is a decent addition to any PS4 owner’s library at launch, though that isn’t saying much considering the limited PS4 games available right now, a number of which are upgraded versions of games already available on the previous generation of consoles.